TFT Patch 18.6: What Changes for Your Games
TL;DR: Riot posted the 18.6 notes on November 3, 2026. The patch carries TFT’s standalone client, so the download is big and the deploy is slower than usual, with a firmer release time still to come. Balance is small: buffs to six units and two traits, a sharp cut to Elderwood at 9, and higher prices on two Wisps. The roster, shop odds and XP don’t change. Riot’s schedule lists 18.7 for November 11.
Every figure on this page comes from those notes, posted at 19:00 UTC on November 3, unless a line links elsewhere. Where we say what a change means for your games, that’s our reasoning from Riot’s numbers. It isn’t match data: we have no 18.6 games measured yet.
When you get it
Riot’s schedule lists 18.6 for November 4, 2026, Pacific time. The notes warn that this deploy runs slower than usual on both PC and mobile, and that later patches go back to a normal download size. Riot said a firmer release time would follow as regions get the patch. None was on the page when we read it on November 4, so go by your own client, not by what someone in another region sees.
If you have a ranked session planned, start the update early, so you aren’t waiting on a big download when you want to queue.
The new client
TFT moves out of the League client with this patch. Riot’s dev post of November 2 says a button still takes you across to the Rift or ARAM, and that launch work is focused on stability and basic function, with more to come from 18.7. Riot hasn’t said whether the new client is optional or how the install works. Our client page covers the wider question.
Units and traits
| Change | Before | After |
|---|---|---|
| Blossom, AD and AP | 12/30/50/55% | 12/30/55/65% |
| Elderwood at 9, Health bonus | 25% | 10% |
| Sprykin, ranged BFF AD and AP | 15/28/33% | 15/30/38% |
| 285/335/480 | 300/350/550 | |
| 10/14/20 | 10/16/24 | |
| 65/100/160 | 65/100/180 | |
| 735/885/2000 | 750/925/2000 | |
| 40/60/2000 | 100/150/2000 | |
| 300/450/2000 | 325/550/2000 | |
| 125% | 140% | |
| 185/275/2000 | 195/295/2000 | |
| 330/500/3000 | 350/525/3000 | |
| 10% | 12% |
Riot’s notes don’t label the three unit values, so we read them as one, two and three stars. Here’s what the numbers mean for a board:
- Elderwood at 9 is the one real cut. The Health bonus falls from 25% to 10%, well under half. If you were heading for that step for the Health, check whether the extra bodies still earn their slots. The notes list no other Elderwood change.
- Malphite’s spell damage jumps the most in proportion. 40 to 100 and 60 to 150 are both two and a half times the old value. Riot’s notes expect that damage to matter little, and name AP Nidalee as the bigger buff.
- Malphite’s and Nidalee’s star values move below three stars. Their three-star values stay at 2000 and 3000, so the star-by-star gains land on their one- and two-star versions. Nidalee’s third cast bonus and Sentinel’s ratio have no star split in the notes.
- Some buffs need stars. Murkwolf only moves at three stars, and Rek’Sai’s one-star value stays at 10. A two-star Murkwolf plays as it did before.
- Kobuko gains most at three stars: 70 more healing there, against 15 more at one and two stars.
- Blossom and Sprykin pay at the top. Blossom’s first two values hold and its last two rise. Sprykin’s first holds and the next two rise. Sitting on the lowest step of either trait gets you nothing new.
Augments and Wisps
| Change | Before | After |
|---|---|---|
| Clockwork Accelerator, attack speed per proc | 10% | 12% |
| Embiggen, bonus Pixie AD and AP | 50% | 35% |
| Plot Armor, base resists | 8 | 10 |
| Shopping Spree, initial gold | 6 | 7 |
| Unrivaled, | 25% | 50% |
| Unrivaled, | 50% | 70% |
| Curio Cart Wisp, Emblem cost | 15 | 17 |
| Middle Path Wisp, cost | 4 | 5 |
| Middle Path Wisp, upgrade cost | 3 | 4 |
Embiggen is the only augment here that goes down, by 15 points. The two Wisp lines are plain price rises, so recount your gold before you lean on them: Curio Cart’s Emblem needs 2 more gold, and Middle Path needs 1 more at both prices. Our Wisps guide explains how Wisps work.
Bug fixes that touch items and gold
These aren’t balance changes, but they can change a plan you’ve been using:
- Blighting Jewel stops giving more AP than it should, so don’t judge it by what it did before this patch.
- Gambler’s Blade pays no gold on PvE rounds now.
- Calculated Loss pays its gold at the start of the next planning phase.
- Hard Commit stops handing out Emblems it isn’t meant to give.
- Clear Mind and Cluttered Mind stop giving XP in the cases where they shouldn’t have.
- Nesting Anvils now pay out the component anvil and gold even when your bench is full.
- Some consumables stop trading places on the item bench once you use them.
- Cooking Pot is now left out of Coronation and Spreading Roots, and Flexible and U.R.F. now rule each other out.
- Moonrise and Solar Gift Wisp upgrades stop showing in the shop when Blossom isn’t active.
- Slightly Magic Roll now gives its Health and size properly.
Smaller changes you’ll notice
- Carousel: the wait before release is slightly shorter. Riot gives no figure, and its dev post says the aim is to sit closer to how earlier sets timed it. You have a little less time to choose your target before champions are released.
- Streamer Mode is back, and so is the /Deafen chat command.
- In-game chat shows more lines in better-sized text, in a lighter window.
- Buy XP and Reroll show their hover state more clearly on PC, and missing item borders are fixed on mobile.
- Combat recaps show live detail, plus champion names when you hover a portrait, per the same dev post.
- Choncc or Treat: Solo Leveling is switched off because of a bug.
Cosmetics start to split from League
- At 19.1: Little Legends released from then on won’t work as ARAM followers. Older ones still work in the Howling Abyss.
- At 19.2: TFT emotes separate from League’s. Emotes released before that patch stay usable in both games.
Riot’s schedule lists 19.1 for December 1 and 19.2 for December 15, 2026. The notes also put 73 cosmetics coming back this patch, though the groups they list add up to 75, plus a couple of Arenas they don’t name, as part of the conversion work.
What isn’t in 18.6
The notes add or remove no champion and change no champion’s cost. They have no lines on shop odds, XP or level costs, interest, streak gold, round structure, item recipes, player damage or ranked. So your roll and level timing carries over: the rules behind those decisions didn’t move.
What comes next
Riot’s schedule lists 18.7 for November 11, 2026, then 19.1 for December 1, and warns that any date can move. If you’ve seen the November 11 slot called 18.6B, as older pages of ours do from our October reading of the schedule, go by the schedule today, which lists it as 18.7. Riot’s notes and dev post use that name too.
Riot’s dev post says 18.7 will bring:
- Leaderboards coming back.
- Easier ways to add friends to a lobby.
- Moving from solo to party lobbies and back, across queues.
The notes point to Riot’s Follow the Fix site for further fixes. The dev post adds a planned rework of PC UI scaling for larger displays, with no patch attached yet.
18.7 is also the cut-off for Riot’s cosmetic owner rewards: see Appreciation Missions. For the next set, see what Riot has shown of Set 19.
We last read Riot’s pages on November 4, 2026. This page will be updated when Riot posts that release time or changes the schedule.
Frequently asked questions
When does TFT patch 18.6 come out?
Riot's patch schedule lists 18.6 for November 4, 2026, Pacific time. Riot's notes, posted November 3, warn that the deploy will run slower than usual on PC and mobile because of the new client, and say a firmer release time will follow as regions get it. No firmer time was on the page when we read it on November 4, so check your own client.
What changed in TFT patch 18.6?
Riot's notes of November 3, 2026 bring the standalone client, buffs to Kobuko, Rek'Sai, Murkwolf, Malphite, Nidalee, Sentinel, Blossom and Sprykin, a cut to Elderwood at 9 (Health bonus 25% to 10%), changes to five augments, higher prices on the Curio Cart and Middle Path Wisps, and bug fixes to items and economy.
Did TFT patch 18.6 change shop odds or XP?
No. Riot's 18.6 notes have no lines on shop odds, XP costs or level costs, and they add or remove no champion. Two bug fixes stop Clear Mind and Cluttered Mind giving XP when they shouldn't, but those aren't changes to level costs.
Is the standalone TFT client in patch 18.6?
Yes. Riot says the standalone client launches with 18.6 and warns of a large download. A button still takes you across to the Rift or ARAM. Riot hasn't said whether the new client is optional.
Which TFT patch comes after 18.6, and when?
Riot's schedule lists 18.7 for November 11, 2026, and warns that dates can change. Riot's November 2 dev post says that patch will bring back Leaderboards, make friend invites to lobbies easier, and let you move from solo to party lobbies and back across queues.
How this guide was made: researched, drafted or edited with AI tools from MadeByKeo's notes, Riot's own sources and our own data. MadeByKeo decides what is published. How we make guides
Put this into practice
- Set 18 comps tier list: every live comp ranked by tier, with carries, items and the full board.
- TFTSense features: what the coach calls during a game, read from your screen.
- TFTSense compared with other TFT apps: Mobalytics, MetaTFT, TFT Academy, Blitz and more, feature by feature.
- Download TFTSense: the Windows installer.
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