TFTSense v2.2.12
October 18, 2026 Patch 18.4 data, a 121,256-match window, and a 76-comp library.
Data - Patch 18.4: twelve trait breakpoint changes (Blossom, Coven, Eclipse, Elderwood, Executioner, Fae, Juggernaut, Lunar, Riftbeast, Sprykin and more), Nesting Dolls retired, Calculated Loss and Double Trouble added, four new 0-cost wisps (Drizzle, Grove Armor, Returning Friend, Room for a Shroom) with Crystal Ball gone and costs retuned, all rebuilt from the live game data.
- Meta rebuilt from 121,256 ranked matches (10,928 new) across NA, EUW, EUNE, and KR, now 970,048 boards.
- Comp library at 76 lines: 50 re-tiered starters, 25 lines from our own crawl (sample floor now 242 games), and the verified Inferno Kha'Zix reroll.
TFTSense v2.2.11
October 4, 2026 A 110,328-match data window, a 74-comp library, and a fix for the capture frame Windows can draw around the game.
Fixes - On Windows 11, TFTSense now asks Windows for borderless capture before hiding the yellow capture frame, which fixes the frame staying around a windowed game on some builds. On Windows 10 the frame is drawn by Windows itself and no app can remove it; borderless fullscreen keeps it at the edge of the screen.
- Copy diagnostics now records your Windows build and how Windows answered the capture-frame request, so a report can be diagnosed from the first message.
Data - Meta rebuilt from 110,328 ranked matches (11,043 new) across NA, EUW, EUNE, and KR, now 882,624 boards.
- Comp library at 74 lines: 50 re-tiered starters, 23 lines from our own crawl (sample floor now 220 games), and the verified Inferno Kha'Zix reroll.
TFTSense v2.2.10
September 26, 2026 Patch 18.3 data, a 99,285-match window, and a catalog built from the live game data instead of PBE.
Data - Patch 18.3: Coven, Defender, Hunter, Inferno and Invoker breakpoints, the new Expected Unexpectedness augment, Bonus Gift renamed Bonus Gifts, and the retuned wisps (Blood and Iron 4g, Three Me 10g, Combust and Mana-Rich Soil), all rebuilt from the live game data.
- The catalog now builds from the live patch rather than the PBE branch, which runs a patch ahead, so what the app shows matches the ladder.
- Meta rebuilt from 99,285 ranked matches (9,594 new) across NA, EUW, EUNE, and KR, now 794,280 boards.
- Comp library at 71 lines: 49 re-tiered starters, 21 lines from our own crawl (sample floor now 198 games), and the verified Inferno Kha'Zix reroll.
TFTSense v2.2.9
September 22, 2026 Close the window, keep the overlay: TFTSense now lives in the system tray, plus an 89,691-match data window.
App - Closing the main window can hide TFTSense to the system tray while the in-game overlay, capture, and hotkeys keep running. Left-click the tray icon to reopen, right-click for Open and Quit.
- The first time you close the window it asks once: keep running in the tray, or quit when you close. The same choice lives in Settings as Keep running in the tray.
- Launching TFTSense while it is already running reopens the existing window instead of starting a second copy.
Data - Meta rebuilt from 89,691 ranked matches (11,145 new) across NA, EUW, EUNE, and KR, now 717,528 boards.
- Comp library at 75 lines: 49 re-tiered starters, 25 lines from our own crawl (sample floor now 179 games), and the verified Inferno Kha'Zix reroll.
TFTSense v2.2.8
September 14, 2026 Set 17 leftovers gone from the live readers, patch 18.2 data, a 78,546-match window, and a crash log for support.
Fixes - Set 17 names no longer appear in Set 18 games: the live item and augment readers were still matching against Set 17 art and name lists. Every reader now follows the loaded set, and a reader with no Set 18 art turns itself off instead of guessing from another set.
- The AI Coach introduces itself as a Set 18 coach again.
- Copy diagnostics now includes a crash log and the real app version, so a crash report can be diagnosed from the first message.
Data - Patch 18.2: champions, traits, items (Thief's Gloves, Titan's Resolve Radiant, Luden's Tempest, Mogul's Mail under their new ids) and augments (590, Build-a-Bud added) rebuilt from the live game data, plus Set 18 item icons for the item reader.
- Meta rebuilt from 78,546 ranked matches (11,333 new) across NA, EUW, EUNE, and KR, now 628,368 boards.
- Comp library at 76 lines: 49 re-tiered starters, 26 lines from our own crawl (sample floor now 157 games), and the verified Inferno Kha'Zix reroll.
TFTSense v2.2.7
September 8, 2026 Stuck on the device limit with a license key? Free your other PCs from the login screen.
Fixes - When a license key is active on the maximum number of devices, the login screen now offers Sign out my other devices: it releases the seats the key holds on your other PCs and activates here, no support ticket needed.
TFTSense v2.2.6
September 7, 2026 Fourth data refresh of the Set 18 ladder: a 67,213-match window.
Data - Meta rebuilt from 67,213 ranked matches (11,601 new) across NA, EUW, EUNE, and KR, now 537,704 boards.
- Comp library at 69 lines: 50 re-tiered starters, 18 lines from our own crawl (the sample floor rose to 134 games with the data), and the verified Inferno Kha'Zix reroll.
- Trait breakpoints, unit builds, and best-in-slot rows re-aggregated from the larger window.
TFTSense v2.2.5
September 3, 2026 A big feature drop with the third data refresh: planner codes both ways, a livelier login, and a stricter comp library.
Comps and data - Meta rebuilt from 55,612 ranked matches across NA, EUW, EUNE, and KR (444,896 boards).
- Comp library at 72 lines: 49 re-tiered starters, 22 lines from our own crawl, and 1 line verified from the wider comp sites. The crawl sample floor now scales with the data (111 games today), so marginal variants stay out.
- Copy Team Code in the comp modal works for Set 18 again: paste it into the League client Team Planner, MetaTFT, or tactics.tools.
- The Builder imports Team Planner codes from the client and other builders: units land on the board as a draft you can tune and save.
Overlay and app - Comp panel item icons enlarge when you hover a champion hex, and the minimized strip icons enlarge on hover, without moving the layout.
- The login screen plays the Set 18 cinematic on a seamless loop (a still image under reduced motion).
- Settings has a Sign out for license-key users, and the login screen offers the license key path again.
TFTSense v2.2.4
September 1, 2026 Second data refresh of the Set 18 ladder: a 43,866-match window and a 75-comp library.
Data - Meta rebuilt from 43,866 ranked matches (10,720 new) across NA, EUW, EUNE, and KR.
- Comp library regenerated to 75 comps: 50 re-tiered starters from the live meta plus 25 lines from our own crawl, each with fresh per-unit items and star targets.
- Trait breakpoints, unit builds, and best-in-slot rows re-aggregated from the larger window.
TFTSense v2.2.3
August 31, 2026 Restores license key login on the sign-in screen.
Fixes - The sign-in screen offers "Have a license key? Use it here" again, so key holders can activate on a fresh install. It was lost in the Set 18 login screen rebuild; accounts were never affected.
TFTSense v2.2.2
August 30, 2026 First big data refresh of the Set 18 ladder: nearly triple the match window and a 70-comp library.
Data - Meta rebuilt from 33,146 ranked matches (11,735 new since launch weekend) across NA, EUW, EUNE, and KR.
- Comp library regenerated to 70 comps: 49 re-tiered starters from the live meta plus 21 lines discovered in our own crawl, each with fresh per-unit items and star targets.
- Trait breakpoints, unit builds, and best-in-slot rows all re-aggregated from the larger window.
Fixes - Two different comp lines sharing a lead trait and carry no longer collide into one entry; each keeps its own name and progression.
TFTSense v2.2.1
August 28, 2026 The Set 18 release: the whole coach rebuilt for Enchanted Wilds, from live-data comps to wisp-aware shop reading.
Set 18: Enchanted Wilds - Full Set 18 support: all 65 champions, 36 traits with breakpoint steppers, 204 items in a rebuilt 7-tab item browser, 602 augments, and the dark-forest theme.
- A 58-comp library aggregated from 12,000+ live ranked matches, re-tiered as the meta develops. Comps carry real per-unit items, positioning, and gold plans.
- New Wisps section under Tools: all 175 wisps with icons, categories, costs, and when each one appears in the shop.
Shop reading, rebuilt for the new client - Wisp cards are recognized and never badged as champions, and a wisp in the shop no longer freezes the other slots.
- Stage tracking fixed for the new round tracker, so the comp lock lands at 2-1 and shop badges follow your comp instead of generic early-game calls.
- Buys credit the champion actually on the card, even when you reroll and buy instantly.
- A card that is core of your leaning comp always reads BUY.
Items and data - Mobalytics is the best-in-slot standard: every champion carries its 3-item build across the Build Toward board, comp panel, overlay, and Builder.
- Data refreshes ship as updates while the Set 18 ladder grows.
TFTSense v1.1.11
August 10, 2026 Comps sorted by average placement, champion art restored after Riot's file rename, and full item builds on every comp-panel champion.
Comps and coach - The Comps tab now sorts by average placement, best comps first. The blue meta bubble is the ranking; search and filters work on top of it.
- The overlay comp panel shows every champion with their 3-item build, in both the formation view and the minimized strip: comp-assigned items first, best-in-slot filling the rest. Same source as the Traits and Items panel, so they always agree.
Fixes - Champion art is back on comp cards and the Build Toward panel. Riot renamed every splash art file while prepping Set 18, which silently broke the art everywhere; the app now uses the new names.
- AI Coach: added Gemini 3.6 Flash to the Google model list.
TFTSense v1.1.10
August 9, 2026 One-click best-in-slot items in the Comp Builder, plus comp tiers re-ranked from a fresh 39,417 match window.
Comp Builder - New BIS button on every champion: one click fills their best-in-slot 3 items from high-elo match data instead of picking them by hand. Hover it to preview the build before applying.
- The fill uses the same best-in-slot source as the live coach, so the Builder and the in-game recommendations always agree.
Fresh 17.8 data - Comp tiers re-ranked from 39,417 ranked matches across NA, EUW, EUNE, and KR at diamond and above: Space Groove lines rise to S, Akali N.O.V.A. drops, and the Urgot, Illaoi, and Rhaast reroll bruiser lines re-rate upward on large samples.
- Gnar's Brawler and Morgana's Conduit traits now also count inside the coach's board math (trait progress, breakpoint calls). The visible trait panels were fixed in v1.1.9; this closes the loop.
- Augment tier list refreshed for patch 17.8.
TFTSense v1.1.9
July 30, 2026 Patch 17.8 comp tiers from fresh match data, a trait-counting fix for Gnar and Morgana, and license keys are back on the login screen.
Patch 17.8 data - Comp tiers rebuilt from a fresh 34,063 match window: 110 tier changes across the library.
- Anima Squad comps drop a tier. In the first day of 17.8 data the 5 piece went from a 3.86 to a 5.04 average placement, so the nerfs landed hard and the tiers now say so.
- Miss Fortune, Twisted Fate, and Briar lines move up; the Corki Meeple Fateweaver cluster and the Rek'Sai Primordian comps move down.
- Item and trait tooltips now show real 17.8 numbers across 38 traits and 64 items.
Fixes - Gnar now counts as a Brawler and Morgana as a Conduit, matching patch 17.8. Both were being left out of their new trait counts on every board.
- Champion names in the Traits and Items panel no longer show internal ids, and each champion gets exactly one items section again.
- Emblems are no longer suggested as a champion's best in slot items.
- Item recommendations reappear in the coach dock for every champion.
Licensing - License keys can be used on the login screen again: there is a Have a license key option under the account form.
- New keys work offline. Keys are now cryptographically signed, so the app can verify them without a connection and keep coaching during a network drop.
- Keys issued before July 30 still work normally online. If you have one and want offline support, ask for a replacement.
TFTSense v1.1.8
July 25, 2026 Try TFTSense free for 24 hours, tier badges on the augment pick screen, a smarter opener coach, and a stack of overlay fixes.
24-Hour Free Trial - New on the pricing page: a free 24-hour trial of the full app. Create an account, download, and log in; no card required.
- The clock starts on your first launch and a live countdown sits in the top right of the app the whole time.
- One trial per machine, ever, no matter how many accounts are made on it.
- Upgrading mid-trial switches you to your paid plan seamlessly, and your account page on the site shows your trial status with an upgrade button.
Augment pick badges - Tier badges now appear on the three augment cards on the pick screen, driven by a rebuilt reader that identifies augments far more reliably.
- Badges hold steady through rerolls instead of blanking or flashing, and the board bubbles no longer pop up over the augment cards.
- Augment tiers are now rated per variant (an Epoch and an Epoch+ can hold different tiers), and 164 augments that do not exist in Set 17 were purged from comp data.
- The Augments tab in the app uses the same shield tier crest as the overlay, and the overlay toggle card got fresh art.
Coach and overlay - Smarter opener coaching: the early comp lock now waits until you have actually invested, manual roster entries merge correctly, and a provisional opener shows from the very first shop.
- The buy/hold econ directive text is hidden for now (many of you disliked being told to stop rolling); the gold and interest readout stays.
- Champion hover popups show the cost line, and several panels dropped their colored side stripes for a cleaner look.
Fixes - Traits and Items panel: champion names no longer show internal ids like TFT17_Jax, and each champion gets exactly one items section again.
- Emblems are no longer suggested as a champion's best-in-slot items; they are comp decisions, so only authored comp builds place them.
- Item recommendations reappear in the coach dock for every champion (a few were being silently dropped).
- Two augments that read wrong on the pick screen (Birthday Reunion, Crafted Crafting) now badge correctly.
TFTSense v1.1.0
July 20, 2026 The biggest TFTSense update ever: a complete redesign, the new game mode selector with Choncc's Lore and Legends support, and a smarter item coach.
New look - Complete UI redesign: dark minimal theme, new top navigation with dropdowns and tab icons, and full-width layouts on every page.
- The Coach tab is rebuilt as scannable cards: Build Toward with augments inside, compact gold, level, and stage readouts, the gold plan, alternate comps with hover previews, and the lobby panel.
- My Profile is a full dashboard: player card, activity heatmap, interactive placement trend, LP history, most played carries, and verified match analytics.
- The Review tab gets the new Playstyle Radar: eight scores computed from your real games, each explained on hover.
- Recap adds an interactive gold chart with round-by-round cross-highlighting plus level-up and roll-down markers.
- The new Overlays page lets you toggle every overlay panel with live preview cards, and Comps, Builder, Tools, and Settings are all restyled.
Game mode selector - A new selector next to the Coach tab switches between Normal / Ranked and Choncc's Lore and Legends.
- Choncc mode has its own comp library of 60 comps built from over 2 million analyzed boards plus our own match crawling, with the event's items, augment pool, and Set 16 roster everywhere in the app.
- Live coaching works in Choncc mode: shop buy and skip calls, econ and gold advice, item reads, and placement bubbles. Only automatic board reading is off for the event roster.
- Your comps, pins, and team builder are kept fully separate per mode, so nothing leaks between them.
Smarter items - The coach now reads all 215 items off your screen: artifacts, radiants, emblems, consumables, and event exclusives, with a who-should-hold-it call for each.
- Best-in-slot suggestions appear under every champion in the Traits and Items panel, in both modes, built from real match data.
- Manual item entry per champion, slot-aware coaching that redirects items when a champion is full, and Thief's Gloves correctly counts as three slots.
- Fixed tank items being suggested onto ranged carries.
Installer and updater - A new one-click branded installer that launches the app when it finishes.
- The in-app updater got a clean progress window with silent installs and automatic relaunch.
- Login is now accounts-only with your tftsense.gg account.
Data - Fresh Set 17 re-tier from a 21,983-match window: 26 tier moves, including Urgot Mecha Conduit and Teemo Space Groove up to S tier.
- Comp stats and the boards-analyzed counter now track 175.9K boards.
Plus - Lobby overview with automatic player names and one-click rank scouting.
- Player Lookup rebuilt as a full profile dashboard with profile icons.
- Patch notes images restored, working Guides links, themed scrollbars, and dozens of smaller fixes from live testing.
TFTSense v1.0.101
July 15, 2026 A readability pass across the coach tab and overlay, plus live meta stats on every curated comp card.
Coach tab - All section titles are bold white in the display font the main tabs use, including Build Toward, the reader sections, and the Gold / Level / Stage boxes.
- The gold plan text is larger and easier to read, the on-champion lines under Build From What You Hold are bold gold, and the anvil order line is bold white.
- Augment cards are accented by their tier color (S gold, A purple, B blue, C teal) instead of uniform yellow, and the reader sections have proper spacing between them.
Overlay - All the small section labels in the comp panel (Roster, Components to collect, On your bench, Gold plan, Board settings, and the rest) plus the coach dock headings are bright white and readable over gameplay.
- The emblem chip check mark is centered, and the formation slider says (Full Board).
Comps - Every curated comp card now shows its live high-elo stats bubble (average placement and top-4 rate), the same numbers the coach uses.
TFTSense v1.0.100
July 15, 2026 Shen and Vex show their new patch 17.7 traits throughout the app, and champion cards got layout fixes.
Patch 17.7 data - Shen and Vex now show their new traits everywhere in the app: Shen is Bulwark / Timebreaker / Bastion and Vex is Doomer / Stargazer, matching the live game. The coach also counts them as natural holders for those traits.
- The Patch Notes page header now reads Set 17 (Space Gods), patch 17.7.
Interface - Champion cards: the recommended-items row no longer runs off the card when a champion has four items, and the cards got more breathing room at the bottom.
TFTSense v1.0.99
July 15, 2026 Patch 17.7 support: new Shen Timebreaker and Vex Stargazer comps for the reworked champions, plus item build updates backed by high-elo usage data.
Patch 17.7 comps - Shen Timebreaker: Shen's new Timebreaker trait makes him the tank-carry cap of a Timebreaker 4 line. Starts at B tier and will be re-tiered on real post-patch data in the next data release.
- Vex Stargazer: Vex's new Stargazer trait slots her as the carry of a natural Stargazer 7 vertical, no emblem needed. Also starts at B tier pending post-patch data.
Item builds - Ornn adds Spirit Visage to his tank pool, his third most-built item across 4,500+ high-elo games.
- Corki adds Striker's Flail to his recommended builds, and Aurelion Sol adds Giant Slayer as a late option.
TFTSense v1.0.98
July 14, 2026 The coach switches comps smarter (validated in simulation), ultrawide monitors are supported, and item checklists got a completeness pass.
Coach - Smarter comp switching, validated in simulation: the coach no longer abandons a higher-ranked comp for a lower-ranked one off a couple of early shop hits. A lower-tier line now needs a decisively better fit to take over, which cut those early down-switches by more than half in testing and improved average placement. Manual pins still override everything.
- Emblem placement check-off: once you equip an emblem where the coach suggested, mark it done on the emblem chip and the next copy of that emblem suggests a different champion. Placements reset between games.
Ultrawide monitors - The item bag reader now works on wider-than-16:9 screens (21:9 and 32:9). TFT pins the item bar to the screen edge on ultrawide and the reader was looking where it sits on 16:9. Standard 16:9 screens are completely unchanged.
Item checklists - The carry item list is titled with the champion name and includes every anvil-priority item as a checkable row, not just the top builds.
- Other champions in the comp show their full item lists, plus a new Flex items section for the comp's remaining useful builds.
- Emblem chips are compact, and long placement hints wrap neatly inside the coach dock.
TFTSense v1.0.97
July 14, 2026 The coach now reads trait emblems in your bag and tells you who should wear them, the overlay no longer flickers during game loading, and the overlay chrome got a cleanup pass.
Emblem coaching - The coach now reads trait emblems sitting in your item bag, whether they came from an augment, crafting, or your game start.
- Held emblems show as chips in the coach dock, and comp suggestions favor lines that run the emblem's trait, with the reason shown right on the pick.
- Each emblem chip also tells you who should wear it: never a unit that already has the trait, core units preferred, and your carry's item slots stay free for its real build.
Overlay stability - The overlay no longer flickers during game loading and the early rounds: it holds one calm state from the loading screen through the opening carousel, then brings the panels up right as your first shop appears.
- Internal capture restarts no longer blink the overlay window mid-game.
Interface - Cleaner overlay chrome: the gold top bars are gone from all panels, dropdown toggles use a new caret icon without the box, the level stepper uses new minus and plus icons, and the Team Builder buttons are bigger without their boxes.
- Sharper text: panel titles and small labels now use the UI font at bold weight for readability over gameplay, and numbers like gold and roll odds hold a fixed width so they no longer wobble as values tick.
TFTSense v1.0.96
July 13, 2026 A data release: every meta number in the app now reads from a fresh 13,182-match high-elo window (105,000 boards), our biggest sample yet, with 45 comps re-tiered and item builds refreshed.
Fresh meta data - Every meta number in the app now reads from a new 13,182-match high-elo window (105,000 boards), pulled this morning.
- 45 comps re-tiered on the new data: Space Groove, Brawler, Timebreaker, and Mecha lines rose, while some Dark Star, Stargazer, and Meeple verticals cooled off.
- Recommended item builds refreshed across 136 comps, each carry now leading with its best measured craftable build from the new window.
TFTSense v1.0.95
July 13, 2026 Two-factor authentication for your TFTSense account: protect your login with any authenticator app, on the website and in the app.
Two-factor authentication - Enable 2FA on your account page: scan the QR code with any authenticator app (Google Authenticator, Authy, 1Password), confirm a code, and save your eight one-time recovery codes.
- With 2FA on, logging in on the website and in the app asks for your 6-digit code after your password. Recovery codes work anywhere a code is asked, each one once.
- Built to the standard: secrets encrypted at rest, codes cannot be replayed, attempts are rate limited, and enabling or disabling always requires your password.
- Entirely optional: nothing changes about your login unless you turn it on.
TFTSense v1.0.94
July 12, 2026 Econ guidance takes the top of the coach dock, backed by our simulation finding that gold discipline is worth about a full placement per game, plus two overlay fixes.
Econ front and center - The coach dock now leads with a gold econ panel: your gold, your current interest income, and a progress bar to the next interest tier, with the coach's advice at full text size.
- Why the promotion: our game simulations measured gold discipline as the single biggest placement lever, about a full place per game on average.
Overlay fixes - The collapsed comp panel keeps the width you set: resize the open panel and the minimized cheatsheet strip now matches it.
- The Team Builder shop badge is re-exported at high resolution, so it stays sharp at every overlay scale.
TFTSense v1.0.93
July 12, 2026 TFTSense is now code-signed, a new in-game Team Builder lets you plan the champions you want, the shop badges got a full rework, and every meta number reads from a fresh 9,169-match window.
Signed builds - TFTSense is now code-signed. Windows shows a verified publisher instead of "Unknown publisher", and the SmartScreen warning fades as the signature builds reputation.
Team Builder - A gold bubble in the top right opens a mini team builder: search champions, sort by cost, name, origin, or class, and note the champions you want with a target star level. Your plan survives rounds, games, and app restarts.
- Left-click a planned unit to raise its star goal, right-click to remove it. Hover any champion for its cost and traits.
- Shop cards for champions on your plan wear a gold shield badge beside the coach calls.
Smarter shop calls - BUY now strictly means part of the comp. Early openers buy only while you are on the early board (level 5 and below) and are labeled "early opener", never "core unit".
- CONSIDER is purple and marks the comp's own extras: cap units once your core is fielded, or comp flex covering a missing core unit. SUB stays reserved for true off-comp stand-ins.
- Off-comp units always read SKIP; the old "own 2 copies" consider is gone.
Smarter comp ratings - Comp tier chips now match each comp to the meta rows that share its real identity trait, so a comp is rated by its own results, not a lookalike's.
- Fresh data window: 9,169 high elo matches (73,000 boards), with 33 comps re-tiered on the new numbers.
- Recommended item builds re-authored for 79 comps: each carry leads with its best measured craftable build from real games.
Coach fixes - Item advice only targets units you can act on now: the carry, core units, or units you own.
- The roster strip shows the core board only, so "own N" always means N of the real board.
- Duplicate Consider lines collapse into one row with a count.
Overlay and builder - Panel scale sliders resize when you let go, with a live percent readout while dragging.
- Bigger minimize chevron, and every panel collapse button now shares the comp panel's gold chip style.
- Progression units drag to reorder in the comp builder; comp card action buttons align at the bottom.
TFTSense v1.0.90
July 10, 2026 The comp panel collapses to a cheatsheet, the coach tracks the subs you buy, and the app got a round of security hardening.
Comp panel: collapse to a cheatsheet - Minimizing the comp panel now snaps to a compact bar instead of leaving a tall empty panel.
- The collapsed panel shows a cheatsheet strip: every unit in the comp with its star level and items. Hover a unit for its info, or an item for its recipe.
Coach: the subs you bought - The Your Units tab now lists champions you bought because the coach flagged them as a sub, and names the comp unit each one fills in for. They stay for the rest of the game, even after the sub leaves your shop.
Under the hood - A round of security hardening across the app and website.
TFTSense v1.0.89
July 10, 2026 A pure data release: every meta number in the app now reads from a fresh 6,875-match high-elo window (55,000 boards) pulled this morning, our biggest sample yet.
Data: the biggest meta window yet - Comp meta chips in the Builder, Coach, and overlay Comp Browser now read from 6,875 fresh high-elo matches (55,000 boards) sampled across NA, EUW, EUNE, and KR from Diamond through Challenger.
- Champion cards refresh their play rates, average placements, and most-built real item sets from the same window.
- What the ladder says right now: Reach for the Stars (Lulu) tops the best-board table at a 2.24 average with 95 percent top-four, Two Tanky (Samira) sits at 2.57, and deep Dark Star boards follow close behind. Shallow three-piece Stargazer splashes remain the popularity trap: 1,473 games at a 4.76 average.
No app changes - No code changed in this release, so nothing to re-learn: comp tiers were re-checked against this same ladder in v1.0.88 and stand as published.
TFTSense v1.0.88
July 9, 2026 The coach now follows the board you are actually building, augment guidance is identical in the overlay and the app, game starts are flicker-free, and comp tiers were re-checked against 5,462 fresh high-elo matches.
New: the coach follows your board - Commit to a line the coach did not pick (buy its carry plus a few of its core units) and the coach switches to coaching YOUR line within a round or two: shop calls, items, and positioning all follow.
- When it follows a lower-tier line it says so honestly with a small Following your board chip, so adaptation never reads as endorsement.
- Uncommitted play is completely unchanged, and Set Active in the overlay Comp Browser remains the instant manual override.
Fixed: augment guidance, unified - The overlay augment panel and the app comp detail now show identical Take and Avoid lists from one shared source: best picks first, then the good picks.
- Rarity rings appear only when the rarity is certain. Exact tiers (Trifecta II) and single-rarity families ring in their color; families that come in multiple rarities stay bare instead of guessing wrong.
- The app's comp detail chips gained the same rarity rings, and the per-pill green/red edge in the overlay panel is gone: the Take and Avoid tags carry that signal alone.
Fixed: flicker-free game starts - Overlay panels no longer flicker in and out during game load, the carousel, and the rounds before your first shop. They appear once, cleanly, and still in time to check off your opener champions.
Data: tiers re-checked against the fresh ladder - Comp tiers were compared against a fresh 5,462-match high-elo window (43,696 boards). Karma Dark Stars, Kai'Sa Dark Star Rogues, and Gnar Meeple Voyagers rose to S; Zoe Arbiter Conduit to A. Jhin Dark Star Snipers, Pyke Self Destruct, and Kai'Sa DS4 Flex moved to A; Nami Space Groove Replicators and Veigar Meeple Replicator to B; Corki Meeple Fateweavers to C. The coach's suggestions and the meta chips follow.
TFTSense v1.0.85
July 9, 2026 The coach reads your shop and items up to 3x faster after rerolls, buys, and pickups, and item check-offs now track each champion and each copy independently.
Faster: shop calls and item reads - The reader now bursts to a faster sampling rate the moment something actually changes on screen, so shop calls after a reroll and item recommendations after a pickup land in roughly a third of the time.
- Steady-state CPU cost is unchanged: the speed-up only kicks in briefly after a real change, then settles back.
- All the anti-flicker protections are preserved by design: the upgrade-glow guard and the item-vanish guard are now enforced in wall-clock time, so faster reading cannot weaken them.
Fixed: item check-offs - Adding the same item twice to a champion no longer shares one check mark: each copy checks off independently.
- Checking an item off on one champion no longer marks the same item as done on another champion.
TFTSense v1.0.83
July 8, 2026 Augment panel truth and polish: rarity rings that match the in-game card, icons for every augment in the hover popup (evergreens included), full names that no longer cut off, and the coach now shows item recipes inline.
Fixed: augment rarity now matches the game - Some augments showed the wrong rarity (Trifecta II ringed as gold when the in-game card is prismatic). The icon art is now the source of truth, correcting about two dozen augments across the panel, the hover tiers, and Tools > Augments.
- The rarity ring on Take and Avoid pills was retuned from in-game testing: a crisp stroke in the rarity color with a subtle glow, instead of the earlier haze.
Fixed: every augment gets an icon on hover - Augments returning from older sets (Calculated Loss, Prismatic Ticket, Jeweled Lotus, Rolling for Days, and about 60 more) had descriptions but no art in the hover popup. Their icons are now bundled.
- Augments that grant an item (Dawncore, Titanic Hydra, Quicksilver and friends) show that item's art, and Stargazer Constellation picks show the Stargazer hexagon.
Fixed: augment names no longer cut off - Pills show the clean augment name, and the comp author's note (like which champion to take it on) moved into the hover popup where there is room to read it.
Coach: item recipes inline - Items to place now shows the two components next to each recommended item (Evenshroud = Giant's Belt + Negatron Cloak), so you can combine without recalling recipes. Hover a component for its name.
TFTSense v1.0.78
July 8, 2026 A Comp Browser lives in the overlay now: browse, search, and switch comps mid-game without alt-tabbing. Plus augment rarity colors everywhere, filters across Comps and the Builder, and comp tiers re-checked against 4,400 high-elo matches.
New: Comp Browser in the overlay - A new tab in the comp panel with three views: Coach ranks every comp by how much of it you already own (carries count double) with high-elo average placement chips; My Comps lists your saved lines; Curated is the full library.
- Hover any comp to see its full formation on a mini board to the panel's right, with its stage, playstyle, carry, meta stats, and main traits.
- One-click Set Active pins the comp and aims the whole coach at it, and the panel now switches instantly when you pin (no more short delay).
- Search covers comp names and champion names, and My Comps and Curated add tier and trait filters.
New: augment rarity colors - Tools > Augments: every card is tinted by its rarity (silver, gold, prismatic), and a new rarity filter sits next to the power-tier filter, matching the in-game Tier 1/2/3 naming.
- The overlay's augment guide: Take and Avoid pills carry a thin rarity stroke and glow, so you can see at a glance whether a recommendation is a silver, gold, or prismatic pick.
New: filters everywhere - Comps tab: tier buttons (S/A/B/C), plus stage (early/mid/late), playstyle (reroll, fast 8, fast 9), and trait dropdowns, with a live result count.
- Comp Builder: the curated list is grouped into tier sections with its own tier, style, and trait dropdowns.
Data: tiers checked against the ladder - Comp tiers were compared against 4,400 high-elo matches from our nightly data pipeline. Samira Space Groove rose to S; Kai'Sa Dark Star Rogues, Gnar Meeple Voyagers, and Zoe Arbiter Conduit moved up; two Jhin Dark Star boards and Master Yi Blue Buff moved down to A. The coach's suggestions follow.
Fixed and polished - Dropdown menus across the app and overlay now render dark instead of the light-grey system look.
- The account badge in the top bar shows your full rank, division included (Platinum 4, not just Platinum).
TFTSense v1.0.67
July 7, 2026 Comps open into full detail guides, the overlay gains a Your Champions tab and a board glow when the coach swaps a unit in, the Gold Plan tab becomes a real plan, and a long list of overlay polish.
New: comp detail guides - Click any comp card in Comps > Comps, or in My Comps, to open a full guide: the formation on hexes, every unit's items, augments to take and avoid, a leveling plan, and positioning tips.
- Hover any champion in the formation to see its ability and items on the right. Each item shows the two components it is built from.
- Carousel priority: the components the comp wants most, counted across every item holder, so you know exactly what to grab.
- Units the comp leaves item-less show role-appropriate "potential items" ideas instead of a blank line.
- The leveling section now reads as a plan: a summary line, a step-by-step ladder (level up, roll down, or slow-roll here), and the comp's full gold rule.
- Comp cards show the full roster as cost-colored circles, every card carries a Don't Suggest button, and Set Active is now the big primary button.
New: overlay Your Champions tab - The "Have units already? Tell the coach" search now lives on its own tab with bigger, cost-glowing portraits. Left-click to add a copy, right-click to remove one, and hover any portrait for that champion's ability. The search clears itself when you pick a champion or click away.
- Champions you add here now properly reshape the coach's suggested board and comp ranking.
New: swap glow on your board - When the coach starts fielding a unit you just picked up (say, Illaoi over Pantheon), that champion's badge on your board pulses with a bright red glow for about ten seconds, so you never miss the swap.
New: more AI chat coach providers - The chat coach now supports Google (Gemini) and xAI (Grok) with your own API key, alongside Anthropic, OpenAI, GLM, and OpenRouter.
Overlay improvements - The Gold Plan tab is a real plan now: a summary of how the comp plays, a level ladder with per-step actions, and the comp's gold rule.
- Text size now scales only text. Icons, the formation, and the roster follow the panel size sliders instead, so nothing balloons when you bump the text.
- New Augment panel size slider, so the augment guide can be sized on its own. The Gold & tempo chips slider is retired.
- Roster circles glow their champion's cost color when you own the unit.
- The tab rail is reordered with new Notes and Champions icons, and Notes now sits above Settings.
Fixed - Junk text like {{TFT_Keyword_Precision}} no longer appears in item and ability descriptions anywhere in the app.
- The comp detail popup's dark backdrop now covers the whole window instead of a slice of it.
- The roster stays below the formation at any panel size: no more overlapping the hexes when the panel is short, and no more jumping to the right side when it is wide.
- The app's Overlay preview tab now mirrors the real in-game overlay's proportions instead of drawing panels oversized.
- The - and + level buttons and the augment tier badges are properly centered, the coach hint above the roster is slightly bigger, and the formation's top row no longer clips its glow.
TFTSense v1.0.50
July 7, 2026 A quick fix for connecting your Riot account.
Fixed - Connecting a Riot dev API key no longer fails with a 401 "Unknown apikey" error. The key you paste is now cleaned of any stray whitespace (the Riot developer portal's Copy button quietly adds a trailing newline), so it connects no matter how you copied it. If you were stuck on this, just reconnect.
TFTSense v1.0.49
July 7, 2026 Two Comp Builder fixes plus an online builder that now imports the comps you build in the app.
Fixed - Comp Builder: the up and down reorder arrows in the Progression section are crisp and centered again, instead of sitting off-center.
- Tools > Items and the comp builder's item picker no longer list leftover items from older sets, only real Set 17 items. The stale "Anima Squad Emblem" (a Set 14 item) is gone; Set 17's real "Anima Emblem" stays. The item picker's Radiant, Anima, and Artifact tabs are cleaned up the same way.
Website - The online comp builder at tftsense.gg/comp-builder now imports the comps you build in the app, including their leveling guide, alternate boards, and notes, and shows them right on the page. Older comp codes still import exactly as before.
TFTSense v1.0.48
July 7, 2026 A big Comp Builder upgrade with per-comp leveling guides, alternate boards, set items in the item picker, and your own notes on a comp, plus a coach that finally respects the units you have sold, and champion cards that show how each unit is actually performing in ranked.
New: Comp Builder - Per-comp leveling guide: every comp now carries a stage-by-stage plan for when to level, when to roll, and when to hold econ, so you can read the tempo of a line at a glance.
- Comp variations: author alternate boards for a comp (a reroll version, a fast-8 version, a flex swap) and switch between them, each with its own board and items.
- Set items in the picker: the item picker now includes Set 17's special items (Anima Squad, Artifact, Radiant, and Psionic), so builds that use them are authored correctly.
- Why this comp: add your own notes and reasoning to a comp you build or share, so the guidance travels with the comp code.
- Comp share codes now carry the leveling guide, variations, and notes you author. Every older code still imports exactly as before.
New: the coach respects what you own - Sold a unit the coach was still counting? Open the overlay Item Build tab and click the small x on its bubble to drop a copy (a 2-star is three clicks). The coach stops planning around units you no longer have.
- Search the same champion again to add another copy, so two of the same opener stack correctly to a x2.
- Your pre-shop openers stick: units you type into "Have units already?" during the first round no longer vanish the moment the first shop appears.
New: live meta on champion cards - Champion cards now show how each unit is actually performing in ranked: its play rate, average placement, and the items players are really building on it, refreshed from the nightly research pipeline.
TFTSense v1.0.32
July 6, 2026 The biggest coaching upgrade yet: the coach counts your shop pool, plays around contested carries, has a far smarter econ and positioning brain, and now shows on your Stats page how much following it is worth in placement.
New: a smarter coach - Pool counting: BUY calls now say how many copies you own out of the pool (for example "you own 2 of 9"), so you know when a 2-star or 3-star is realistic.
- Contention: when your carry is not showing up in your shops, the coach warns you it looks contested and prefers uncontested lines when it picks your comp.
- Better econ and roll timing: loss-streak play, HP-pressure rolldowns (roll to stabilize when you are low), power-spike timing, and the 35 gold rule are all in the coach now.
- Diamond positioning: comps place units in proper rows now (tanks front and centered, melee carries tucked behind them, ranged carries in the back corner) instead of a simple front and back split.
New: measure the coach - A Coaching impact card on your Stats page: after a few games it shows your average placement when you played the coach's comp versus when you did not, so you can see the difference in placements.
- A roster check-off strip in the overlay comp panel: tick a champion you gained from a PvE round or a gods round right there, and the coach board updates instantly, no need to open the app.
Fixed - The coach no longer recommends a 4th item for a champion that already holds three.
- The overlay reliably clears off the augment cards, even when one augment name is hard to read.
TFTSense v1.0.28
July 5, 2026 The overlay reliably clears off the augment cards, and it can never get stuck on your desktop after a game.
Fixed - Board bubbles and shop pills no longer cover the three augment cards. The card-name reader was being switched off on augment screens with a dark backdrop; the fix is verified against real captured frames from the report.
- The overlay can no longer get stuck on the desktop after a game ends: the reading pipeline now recovers from crashes on its own, and the overlay blanks itself within seconds if its feed ever stops.
Improved - The augment guide panel populates on more augment screens, since the card names now read where they previously could not.
TFTSense v1.0.27
July 5, 2026 Accurate buy tracking, the overlay now clears off the augment screen properly, and clearer CONSIDER advice.
Fixed - Buy tracking is accurate: dragging units across the shop or rerolling quickly no longer records purchases you did not make.
- Board bubbles and shop pills no longer linger over the augment cards (a v1.0.26 regression).
Improved - CONSIDER now appears only for off-comp units where you own exactly two copies, and says why: "you own 2, one more = 2-star". Owning a lone leftover copy no longer generates advice.
TFTSense v1.0.26
July 5, 2026 The shop glow flicker is fixed for real this time, shop calls got a rework (comp units always say BUY), and the site gained a Support page plus verified player reviews.
Fixed - The overlay no longer flickers once per second while a shop card has the 2-star upgrade glow. The moving highlight was briefly fooling the check that decides whether the shop is on screen; that check now tolerates it.
- Augment guidance no longer appears over end-of-game placement screens.
- The top tabs and the account area no longer overlap when the app window is small; tabs scroll instead.
- Comps you build now list the items for every unit you gave items to, not just the carry.
Improved - Shop calls rework: anything your comp needs always says BUY, with the reason (copy progress, on your level board, or "core, joins at Lv N"). CONSIDER is reserved for off-comp units where you already own 2 or more copies, and a single leftover copy no longer generates advice.
- Anima Squad comps were re-tiered to match their real meta performance.
Changed - The S/A/B/C badges over augment cards are temporarily disabled while we make them fully reliable. The augment guide panel, hover tiers, and tier list still work as before.
Website - New Support page: send us a ticket right from the site and it reaches us instantly.
- Player reviews on the home page: anyone with an active plan can leave one.
TFTSense v1.0.25
July 5, 2026 Level-by-level comp boards with an owned-aware Coach view, a full Notes 2.0 planner with in-game pinned notes, the 2-star glow flicker fixed at the root, and shop reads about twice as fast on rerolls and buys.
New - Level boards: the comp panel now shows the board for YOUR current level, not just the endgame board. It follows your level automatically, with a stepper to peek ahead or back.
- Coach / Level Board toggle: Coach shows the best board to field right now from the units you actually own (temporary fillers marked TEMP, flex units marked FLEX); Level Board shows the comp's target board for that level.
- Shop calls know your level: units on your current level board get a BUY call with the reason, and endgame-only units soften to Consider early. 18 top meta comps were hand-tuned so expensive carries join at the right level.
- Comp Builder authoring: set your own join order and early substitutes for any comp you build. Authored comps share with a new code format; older codes keep working.
- Notes 2.0: Notes is now its own tab with a full planner: sticky-note board, colored tags, search, sorting, and checklists (start a line with "- " and tick items off on the card).
- Pin a note and it shows in the in-game overlay Notes tab under Pinned, so your game plan stays in view. Ctrl+Enter saves from anywhere.
- Option to hide the overlay when you tab out of the game (Settings).
Improved - Shop reads are about twice as fast: after a reroll or a buy, calls update in roughly a third of a second.
- Star levels on boards are tier-colored (bronze, silver, gold) with a glow so they read at a glance.
- Shop call wording states copy progress without repeating the champion name.
- Vietnam and more SEA regions added to the Riot region list.
- The LP history chart uses a proper rank scale with named divisions.
Fixed - The overlay no longer flickers during the 2-star shop glow. Fixed at the root in the reading pipeline this time: the pulsing glow can no longer flip a committed read.
- Augment tier badges no longer leak onto boon or end screens.
- Ultrawide (21:9 and 32:9) reading works: the HUD is now detected inside the centered 16:9 band.
- The comp builder no longer offers augments you already picked.
TFTSense v1.0.20
July 4, 2026 Sign in with your TFTSense account. You can now unlock the app with a tftsense.gg account and an active plan on up to 3 of your machines, right alongside the classic license key.
New - Account sign-in: log in on the launch screen with your tftsense.gg account instead of a license key. An active Lifetime or Monthly plan unlocks the full app on up to 3 of your machines.
- Log out any time from Settings, and manage your plan, devices, and profile at tftsense.gg/account.
Improved - License keys still work exactly as before, shown right below the account login, so nothing changes for existing testers.
TFTSense v1.0.19
July 4, 2026 A new bottom-right Coach dock, augment tier badges on the augment screen, draggable overlay panels, a steadier item reader, and a big overlay polish pass.
New - Coach dock: a new bottom-right panel gathers your live coaching in one place: which items to place on which champion, sub and consider calls (each with the reason why), and your econ read. It opens upward so it stays clear of the shop.
- Augment tier badges: a meta tier (S, A, B, or C) now shows on each of the three offered cards during augment rounds. Own-screen only, and you can turn it off in Settings.
- Hover any augment in the Augments panel for its icon, description, and tier, plus a full augment tier list inside the panel.
- Drag the comp, augments, and coach panels anywhere with Unlock to move, and size the coach dock with its own slider.
Improved - The item and component reader is steadier, so build recommendations no longer flicker in and out.
- Item recommendations name the exact champion they go on, and you can check off items for every champion in the comp, not just the carry. Spare-part components get spread across your comp's frontline.
- The comp panel is more compact.
Fixed - The overlay self-heals if it disappears after alt-tabbing, with a Refresh button in Settings as a backup.
- The anchored HUD no longer strobes, and shop calls survive the 2-star upgrade glow.
- Calibration polish: screen-relative corner labels and no more stuck right-click menu.
- New Copy diagnostics button in Settings to make streaming and overlay bug reports actionable.
TFTSense v1.0.17
July 3, 2026 A deeper Leaks coach, check marks that behave, comp share codes you can actually paste in one line, and roughly double the ranked data behind the meta chips.
New - Leaks tab depth pass: seven new leak rules join the original seven. The coach now catches early deaths (bottom fours that end before 4-1), stage 5 games that never convert, whether level 9 pays off or traps you, carry items that miss your comp's best-in-slot build, which pace suits you (reroll, fast 8, or fast 9), reroll games that never hit the 3-star, and boards that consistently deal the least lobby damage.
- Three new Leaks charts: where your bottom fours die by stage, your record by end-of-game level, and your record by comp pace.
- Carry items now have check marks too, in the overlay comp panel and the Coach tab. Tick off what you have built and the item calls focus on what is left.
- Shorter comp share codes: a full comp with items now fits in about 230 characters instead of 1,200. Codes start with TFTS17. and every old TFTSENSE-S17 code still imports.
Improved - Comp data chips now draw on 1,066 ranked matches (8,528 boards) across Diamond through Challenger, roughly double the sample, with comp coverage up from 81 to 137 lines.
- The item check button got a polish pass: a clear filled state, a hover cue, and tidier rows.
Fixed - Champion and item check marks no longer carry over into your next game. They reset the moment a game ends, with a second safety reset at game start.
TFTSense v1.0.16
July 2, 2026 A small polish patch for the new AI Coach settings.
Fixed - The provider and model dropdowns in Settings, AI Coach now show their full labels instead of clipping the text. Each field sits on its own row.
TFTSense v1.0.15
July 2, 2026 A smarter, politer overlay: the HUD clears off during every full-screen choice, the econ coach always has a real call, overlay text is scalable, and the chat coach speaks four AI providers.
New - Overlay text size: pick S / M / L / XL in the comp panel's Board settings tab. Panels and calls scale together; the comp panel layout is unchanged.
- Coach chat providers: use your own Anthropic, OpenAI, GLM, or OpenRouter key (OpenRouter accepts any model). Keys are stored per provider and never leave your PC.
- Comp data chips now draw on 585 ranked matches (4,680 boards) across Diamond through Challenger, refreshed from the nightly research pipeline.
Improved - The econ coach never goes quiet: it covers stage 2 tempo buys, streak income, the free-spend floor, interest breakpoints, and what to do right after an all-in. It also always agrees with the tempo call instead of contradicting it.
- The plan chip names the plan (for example Econ, level 8 at 4-1) instead of a bare Hold econ, with the reasoning on hover. Level calls now show their gold cost.
- Tempo coaching adds a Stage 6 all-in call and a win-streak press call.
Fixed - The overlay hides its calls, chips, and board guide during every full-screen choice: gods and boon rounds, augment selection, the armory, and the carousel. Reported by our alpha testers.
- Shop calls disappear whenever the shop itself is not on screen, and the HUD no longer flickers after boon screens.
- Board guide bubbles fade out while you hover shop cards, so the game's own tooltips stay readable.
- Pivot suggestions now live only in the app's Coach tab, never over the game.
TFTSense v1.0.14
July 2, 2026 Real high-elo placement data lands in the app: comps now show how they actually perform in Diamond through Challenger lobbies.
New - High-elo meta chips: comps in the Builder's curated list and the Coach's suggested comp now show their real average placement and top 4 rate from ranked Diamond+ matches, refreshed with each release. Hover the chip for the full line including sample size.
- The meta sample now spans Challenger, Grandmaster, Master, and Diamond across NA, EUW, KR, and EUNE.
Improved - Curated comp tiers stay expert-authored; the data chip sits alongside them so you can see when the live meta agrees or disagrees.
TFTSense v1.0.13
July 2, 2026 Accuracy, verified: the app now checks its own reads against Riot's official match result after every game.
New - Board reader check in the verified recap: after each game, the app compares what it read on your board against Riot's official final result and reports how many reads were confirmed, plus anything it missed. Requires a connected Riot account.
- Every audited game is logged locally, building the accuracy record over time.
Improved - Every augment the coach recommends now has a real description on hover. About 30 recommendations across 15 comps were rewritten from loose guidance to exact augment names, including a few that referred to augments that no longer exist.
- The Augments tab's best-for-trait filter now matches more of what the curated comps actually recommend.
TFTSense v1.0.12
July 2, 2026 Item check-offs for the coach, stats-site style charts, and a deep accuracy pass on every description in the app.
New - Mark item builds as done: tap the check on any recommended build (overlay comp panel or Coach tab) and the coach re-budgets your components toward the comp's other units. Undo from the Marked done chips. Resets each game.
- Stats overview charts: top 4 and win rate rings, a placement spread histogram, and a placement trend line across your recent games.
- Verified recap now compares the whole lobby: damage dealt and gold left for all 8 players, with your row highlighted.
- Overlay unit popups now show the champion's ability and what it does.
Fixed - Champion ability numbers are now accurate: durations no longer glue two values together (Bard's saucer is 4 seconds, not 54), percent values scale correctly (LeBlanc clones deal 25/25/150%, not 0.25%), and trait breakpoints each describe their own bonus.
- Upgraded augment variants (+ and ++) no longer show the base augment's numbers in tooltips.
- Set 17 trait Crests and Crowns no longer describe loot from older sets in their hover text.
- The Augments tab now shows the correct rarity for about 90 augments that were mislabeled as Special.
- Champion ability tooltips no longer jump to the corner of the window when you click a card.
- Caitlyn, Talon, Gwen, Pyke, and Fizz now appear under Carries in the champions role filter.
- Deleted saved comps can no longer come back after an app restart, and edits can no longer silently revert.
- Riot rate limits now show a clear wait message instead of a false No games found.
- The LP history chart no longer mixes two accounts into one timeline if you switch accounts.
TFTSense v1.0.11
July 1, 2026 The catalog gets smarter: champion ability tooltips, role and item-type filters, near-complete augment hover coverage, and trait tier colors that finally match the game.
New - Champions tab: hover any champion to see their ability, what it does with per-star numbers, plus cost and mana. Cards also glow in their cost color on hover.
- Champions tab: filter the roster by role (Tanks, Fighters, Casters, Carries, Other).
- Items tab: filter completed items by what they build from (AP, AD, Tank, Health, Mana, Crit, Emblems). Hybrid items appear in every bucket they belong to.
Improved - Augment hovers in the Coach now describe nearly every recommended augment, including trait Crests, Crowns, and Hearts that were missing before.
- Traits tab: tier colors now come from the game's real breakpoint data, so bronze looks bronze and a silver breakpoint no longer shows as gold. Unique one-unit traits get their own amber frame and prismatic tiers shimmer.
- Traits tab: the breakpoint list under each trait name is color coded by tier, the active tier glows in its own color, and duplicate Stargazer cards are merged into one.
TFTSense v1.0.10
July 1, 2026 Two fixes: hover tooltips behave, and imported comps show their item icons.
Fixed - Hover tooltips now appear right next to your cursor, stay fully inside the window, and always draw on top (they no longer land far away or slip behind the list of comps).
- Importing a comp code now shows each champion's item icons on the board and their proper names, instead of raw item ids as text.
TFTSense v1.0.9
June 30, 2026 A quick fix: hover tooltips now stay on screen.
Fixed - Hover tooltips (traits, augments, items, champions in the Coach, Stats, Builder, Traits, and Recap) now stay fully inside the window and never run off the screen edge, so they are always readable.
TFTSense v1.0.8
June 30, 2026 A polish pass on the catalog and hover surfaces: trait tooltips read cleanly, the Augments tab gets an S/A/B/C tier list and a tidier filter, and the Traits and Synergies tabs look sharper.
New - Augments tab: each augment now carries a power tier (S/A/B/C) drawn from how strongly the curated meta comps recommend it, with a dropdown to filter by tier. Double Up and shop-only entries are hidden, so it is just the normal/ranked Set 17 augments.
Improved - Trait hover tooltips now show each breakpoint on its own line with its effect, instead of one run-on block.
- Traits tab: the hexagon tier icons are cleaner, and the active breakpoint now glows instead of sitting in a yellow box.
- The 'best for trait' and tier dropdowns match the dark theme, and the recent-games expand button looks like a proper toggle.
TFTSense v1.0.7
June 30, 2026 Better hover info and a cleaner browser pass: augments now explain what they do, the Synergies and Stats tabs got trait icons, and the post-game recap is tidier.
New - Augment descriptions: the coach and overlay now show what an augment does on hover, not just its name, by filling in the evergreen augments our Set 17 list was missing.
- Synergies tab: one chip per trait (the eight Stargazer constellations are no longer listed separately), each with its trait icon.
- Stats: the trait icon now sits next to each line in 'Where you place best and worst'.
- Recap: the champions and items of the game you played are now hoverable for their info.
Fixed - Recap no longer shows an HP column in the round-by-round table, since HP is not read live yet.
TFTSense v1.0.6
June 30, 2026 A big quality-of-life pass: your saved comps are now protected across updates, you can hover almost anything to see what it does, and the Champions, Traits, and Augments browsers all got more useful.
Fixed - Your saved comps are now safe across updates. They are kept in a durable file alongside your license, not just the browser cache, and the app restores them on launch if they ever go missing, so an update can no longer wipe your My Comps.
New - Hover to learn: hovering a trait, augment, item, or champion in the Coach, Stats, Builder, and Traits tabs now shows what it is and what it does.
- Recent games expand: each game in Stats opens to the full board with its champions, traits, and items, and the Recent #1 Decks get the same hover detail.
- Builder search: find a curated comp by champion or trait instead of scrolling, and hover a unit on the board to see the champion and the items it holds.
- Traits tab rebuilt: each trait shows its champions (hover to see which one), a hexagon tier icon, and + / - buttons to step bronze, silver, and gold with the active breakpoint lit up.
- Augments tab rebuilt: augments are grouped by tier (Silver, Gold, Prismatic), and you can pick a trait to see the augments the meta comps for it take.
Champions browser - Bolder cost colors, a tighter grid that fits another champion per row, and a cleaner item layout with the item on top and its two components below.
TFTSense v1.0.5
June 30, 2026 Automatic updates land: TFTSense now keeps itself up to date in the background, so you stay on the latest build without downloading a new installer.
New - Automatic updates: TFTSense checks for a new version on launch and updates itself in one click. The download happens in the background and installs on restart, never in the middle of a game. From this build on, you stay current without grabbing a new installer by hand.
Fixed - The app now closes fully when you quit, instead of leaving a piece running in the background. That is also what lets an update install cleanly.
TFTSense v1.0.3
June 29, 2026 The coach now starts every game completely fresh, with no data carrying over from your last game. Plus a new always-on Augments panel and bolder, clearer shop calls.
Fixed - The coach starts every game from a clean slate. Before, a finished game's board and buy history could linger and skew the next game's comp suggestion from the very first shop. Each game now reads only what happens in that game, so the recommendation is right from round one.
Overlay - New Augments panel: a top-right dropdown with the best and worst augments for the comp you are building toward. It stays up the whole game, so your augment guidance is one click away on every augment round. This is curated, comp-level advice, never a read of the augments the game is offering you.
- Bolder shop calls: BUY, CONSIDER and SKIP are now solid green, orange and red and sit right on the top edge of each shop card, so they read at a glance.
- Tidier comp panel: the next-step call now sits beside the formation instead of below it, and the panel is a little wider and shorter so it stays clear of your bench and trait list.
TFTSense v1.0.2
June 28, 2026 A smarter coach: it now factors the items you are holding and the game stage into which comp it points you toward, and holds your line more steadily once you commit.
Coach - Item-aware comp picks: the coach reads the components and completed items you are holding and favors a line whose carry you can actually build, so it stops pointing you at a comp you cannot itemize (no more AP reroll suggestion while you are sitting on attack-damage components).
- Stage-aware picks: a line you can no longer hit on time, like a reroll comp you have outleveled or a greedy fast-8/9 line while you are low on health, gets quietly down-weighted so the suggestion fits where the game actually is. It never down-weights a line you are already building.
- Steadier suggestions: once you commit to a line the coach holds it more firmly the deeper you are in, while a single shared unit still lets the pick follow your early buys. Less flip-flopping on one noisy read.
TFTSense v1.0.1
June 28, 2026 A fast follow-up: fixes a bug that could bounce you back to the license screen mid-game, makes the coach pick your comp from the first shops instead of repeating the same line, and adds an item-build tab plus on-overlay controls.
Fixed - You no longer get kicked back to the license-key screen during a game. A background re-check could briefly fail on a network blip and lock the app; a licensed session now rides through those blips and only re-locks on a real expiry or revocation.
Coach - Smarter first-shop comp pick: the coach now reads the units in your opening shops instead of always defaulting to the same top-tier line, so it points you at the comp your shop actually supports and stops suggesting the same one every game.
Overlay - New Item build tab: a dedicated tab for what to slam now, what you are one away from, and spare-part builds, plus what the bench reader currently sees.
- On-overlay controls: a bottom-left pair of buttons to unlock the overlay for dragging or start board calibration, without alt-tabbing to the main window.
- Finish board calibration with the Esc key, so single-monitor players can confirm it without reaching the Done button.
- The BUY / CONSIDER / SKIP shop calls are easier to read and sit a touch lower over each slot.
Quality of life - Better out-of-the-box board calibration for 1920x1080, so first-time reads line up closely before you even calibrate.
- A polished TFTSense installer icon.
TFTSense v1.0
June 28, 2026 The 1.0 release. The overlay no longer flickers or vanishes when you click near it, every shop buy is tracked, you can tick off the champions you actually own, and the coach now reads the items you have already built off your bench.
Overlay - Fixed the big one: the overlay no longer disappears or flickers when you click on or near it during a game. It stays put and stays click-through, so your buy, econ, and formation calls are there every time you glance up.
- Drag-to-move and the board-bubble hotkey now sync instantly between the main window and the overlay, so a change you make in Settings takes effect on screen right away.
Coach - Confirm your board: tick the champions you actually have right on the formation, and the coach plans around your real board, what to still roll for, when to stop rolling, and when to level.
- Reads your built items: TFTSense now recognizes the completed items sitting on your bench, not just loose components, so it checks them off and never tells you to slam something you have already made.
- Every shop buy counts: a fix to buy detection means fast multi-buys and full rolldowns no longer get missed, so your trait counts and comp read stay accurate.
UI and fixes - A search bar on the Comps tab, so you can find any line by name or trait instantly.
- Hotkey safety: a single bare letter or number can no longer be set as a global hotkey, since it would stop that key from typing everywhere else. The board-bubble toggle stays on Alt+Shift+F by default.
- A Built items section in the coach shows exactly what the bench reader sees, so you can confirm it caught your slams.
TFTSense v0.8
June 20, 2026 Talk to your coach. A new Chat tab answers from your live game, item coaching now turns spare components into the comp's own frontline, three searchable catalog browsers land, and the yellow capture border is gone.
New - Chat with the coach: a new Chat tab where you can ask anything and get an answer that reads your live game (your comp, board, shop, held components, level, and gold) alongside deep TFT knowledge. Bring your own Anthropic key in Settings; it is stored on your PC and only ever talks to Anthropic.
- Augments, Traits, and Synergies browsers: three searchable catalog tabs in the main window covering the full set, with breakpoints, synergies, and descriptions.
- Item browser in Tools: search every completed item and component and see exactly what each one builds from.
Coach - Smarter item coaching: when you hold components your carry cannot use, TFTSense now turns them into the comp's OWN frontline (a second Gargoyle for another tank, the Dragon's Claw your frontline wants) instead of a generic slam, and tags a second copy as 'another' so it never reads as a duplicate.
- It now flags when you are one component away from a two-of-a-kind carry item (for example holding one Needlessly Large Rod toward Rabadon's Deathcap), and it never tells you to slam a component it just told you to hold for your carry.
- The Traits panel shows the traits your chosen comp needs, not just the ones you have collected so far.
Overlay - The yellow screen-capture border is gone.
- The in-game Traits and items tab now shows which unit a tank build is for ('on Shen') and a Spare parts section, matching the main window.
- Hover any item, trait, or augment in the overlay to see what it does.
- Toggle the champion-name bubbles with a hotkey you choose yourself (default Alt+Shift+F), set under Settings.
UI and fixes - The comp recommendation no longer flickers or jumps to a different comp when you sell a unit.
- The held-components reader is steadier and now shows icons for consumables like the Reforger and Magnetic Remover.
- In-app TFT patch notes reliably show the latest update.
TFTSense v0.7
June 20, 2026 The biggest update yet: a full visual overhaul to the Space Gods look, a coach that commits to a plan and sticks to it, a redesigned tabbed overlay, item-build coaching, a personal Leaks finder, and licensing.
New - Leaks: a personal leak finder under Stats that surfaces what is costing you placements from your own games, each paired with a fix. No meta tier lists or winrate charts, just your own patterns over this set or your last 20 games.
- Item-build coaching: TFTSense reads the loose components you are holding and recommends what to build them into for your comp (for example, B.F. Sword plus Recurve Bow to slam Giant Slayer), in both the overlay and the main window.
- Licensing: a launch key gate and a license timer in the top right, with a gold countdown for daily and monthly keys and 'Lifetime' for lifetime keys.
- Player Lookup: search any player by Riot ID to see their rank and recent games, and save a comp straight from one of them.
- Save to your library: save comps from your own recent games and from the top community decks in one click.
- TFT patch notes in-app, with a refresh button and a link to the full article.
Coach - Commit by 2-1: the coach reads your opener and shop through the early rounds, locks a direction at stage 2-2, then keeps the roll, level, and push calls running off your owned-units ledger so it never misreads a unit.
- Sharper board reading: the champion recognizer was enriched with real labeled crops, fixing the Rek'Sai mis-identifications seen in live games.
- Augment guidance stays curated (take and avoid for your comp); the on-screen augment marker was removed to stay within Riot's terms.
Overlay - Redesigned comp panel with a right-side icon tab rail: Comp formation, Traits and items, Augments, Gold plan, Early game champs, and Board settings.
- Item-build recommendations live in the Traits and items tab: slam now from what you hold, or one away with the exact component to grab.
- Buy, skip, econ, and the on-board formation now stay up through combat instead of vanishing.
- The panel opens and closes instantly with no animation, the header is cleaner, and the armory popup was removed.
UI and fixes - New Space Gods look: a frameless window with custom controls, a warm gold accent over cosmic violet, and refined spacing and typography.
- Cleaner navigation with glow highlights and an active marker instead of grey hover boxes, plus a redesigned placement-distribution chart.
- Fixed Comp Builder drag-and-drop, item pips and champion art clipping out of the overlay hexes, and patch-notes links.
TFTSense v0.6.1
June 16, 2026 A round of overlay polish: a steadier comp panel, better-placed board name bubbles, and a calmer early-board checklist.
Fixed - Comp panel no longer pulses: the overlay comp panel was replaying its entrance animation whenever it refreshed mid-game, so it looked like it flashed on clicks. It now stays steady.
- Board name labels line up better: the champion-name bubbles on your board rode a touch high; they now sit on the unit instead of above it.
- Board names stay up longer: the position bubbles stay visible through every phase (planning, augments, carousel, and the god rounds) and only hide during combat, instead of vanishing the moment you leave planning.
- Early-board checklist is calmer: it clears after stage 2-3 instead of hanging around all of stage 2, and it is off by default. Turn it on under Settings if you want it.
Still cooking - Armory detection on the Space Gods screens and the real anvil, plus faster augment reads. Those need a game recording to fix right.
TFTSense v0.6
June 16, 2026 New Tools, Community, and Recap tabs, an early-board checklist, and layout presets with in-game hotkeys.
Tools tab - A roll-odds calculator: your real chance to hit a specific unit per shop and across a rolldown, using Set 17's actual shop odds and pool sizes. Plus an item combine chart: pick two components, or read the full chart.
Early-board checklist - During stages 1 and 2 the overlay shows your comp's opener units and ticks off the ones you already own, so you hit your early board fast.
Community tab - Import comps shared as codes right here in #comps with one paste, and browse the featured lines to save into your library or set as your active comp.
Recap tab - A post-game review built from what TFTSense read on your screen: gold and health curves, your leveling timeline, win streaks, and the rounds you rolled down. No login, no match history.
Layout presets and hotkeys - Save your overlay setup as named profiles and switch in one click. New in-game hotkeys: Alt+Shift+M to unlock or lock move mode, and Alt+Shift+C to minimize the comp panel, without alt-tabbing out.
TFTSense v0.5
June 16, 2026 A big builder update: make your own comps, share them as codes, and get on-board positioning bubbles, plus full augment reading by name.
New - Comp Builder (new tab): build a comp from a blank board. Drag champions onto the hex grid, set star levels, mark a carry, give units up to three items, and pick augments to take or avoid, with a live trait counter that lights up breakpoints. Save to your library, switch between your comps and the curated ones, and push any comp to the overlay so the coach builds toward it.
- Shareable comp codes: copy any comp to a short code to post in Discord, and paste other players' codes to add their comps to your library.
- Start from a curated comp: open any built-in meta comp in the Builder to tweak it. It loads as your own fresh copy, so saving never overwrites the original.
- Board guide bubbles: once your board is calibrated, the overlay drops a labeled champion bubble on each hex showing where the suggested comp's units go. It stays click-through, with a Board guide toggle in Settings.
- Touch the overlay without locking it: click the comp panel's controls and hover units through the overlay while you play. It only captures the mouse over its own panels and passes every other click to the game.
Improved - Reads every augment by name: the overlay reads all 446 augments off the on-screen augment-select text, so the take/avoid guidance and the recommended-pick crown recognize the augment you are actually offered. Imperfect reads snap to the nearest real augment name, so coverage is complete.
- The comp panel is now an always-up, expandable dropdown pinned to the top of the screen, including during combat. Collapse it to a slim bar or open it for the full breakdown: trait progress, carry items with components, augments to take or avoid, and your gold plan with level timings and when to roll. Hover a champion to see its name, carry tag, and item build.
TFTSense v0.4
June 15, 2026 An Augment Guide overlay, the Soul Fighter theme, and a new logo.
New - Augment Guide overlay: during augment select, the overlay shows your suggested comp's curated guidance, a green Take list and a red Avoid list, plus a callout for any of the three on offer it recognizes. It gives the dependable 'which one for my comp' signal even when a per-offer icon read is not trustworthy. It sits on the left margin of the augment screen, is draggable, and respects the Augment pick toggle.
- Soul Fighter theme: a magenta primary and cyan second on a deep purple-black base. TFT cost colors and the buy/avoid signal colors are unchanged so reads stay clear. Soul Fighter Gwen sits behind the main window as a low-opacity watermark, so the in-game overlay stays transparent and click-through.
- New logo and logo font: the eye and star mark, plus the TFTSense wordmark in the League display font with a magenta-to-cyan gradient on 'Sense'.
Fixed - No more confident-wrong augment crowns: the crown is now trust-gated and only appears when the offered augment is one your comp actually wants. A misread that matches nothing shows no crown instead of pointing at the wrong card.
- Calibrator wording: 'magenta corners' now matches the recolored handles.
Behind the scenes - Augment data audit: confirmed the full 446-name Set 17 augment list from Community Dragon (refreshed per patch). The real reading fix is to OCR the name against that list, not ship a bigger icon set. Meta tier lists and winrate stats stay out by design.
TFTSense v0.3
June 14, 2026 The overlay is now smarter about when to show up, fully customizable, with a lot more item and trait info to dig into.
New - The overlay gets out of your way in combat: it reads when a fight or the carousel is happening and hides itself, then comes back the moment you are back to planning. No more buy/skip tips floating over a battle.
- Move the overlay wherever you want: in Settings, hit 'Unlock to move' and drag the gold, comp, and armory panels anywhere, then lock it back. Your layout is remembered between games.
- Pick what shows up: Settings lets you toggle each overlay on its own (comp board, gold tip, shop calls, armory picks, augment pick), plus a slider for how see-through the overlay is.
- Item recipes everywhere: every best in slot item shows the two components that build it, on the comp board, in the hover panel, and in the in-game popup.
- New Items page: the Champions tab now has an Items section with every item in the set and its recipe, searchable by name.
- Trait members: the Traits page now shows every champion that has each trait, right under its breakpoints.
Fixes and polish - The overlay no longer lingers for the first few seconds of a round at the start of a game.
- Fixed several items showing the wrong icon or recipe (Red Buff, Infinity Edge, Guinsoo's Rageblade and a few others were occasionally mixed up with look-alikes).
- Fixed a case where the overlay could stay unlocked and catch clicks meant for your game after you left the Settings page.
- Item tips that carry a note (like 'flex 3rd item') now still show the right icon.
- Cleaner red and black styling carried through the new screens.
TFTSense v0.2
June 14, 2026 Formation board, alternate comps, armory picks, and a full plain-language UI overhaul.
Added - Formation board: your recommended comp laid out on a hex board. Hover any unit to see its items, stars, and traits.
- Alternate comps: the next best lines for your current board, ranked by fit. Pin one to build toward it instead, and the formation, items, and coaching all follow your pin.
- Armory picks: when an anvil or armory opens, a window tiers all the offers S, A, or B against your comp and flags the one to take.
Changed - Smarter buy tracking: fixed a bug where rolling the shop could register phantom buys, which inflated your trait counts and comp recommendations. Advice is now much more accurate.
- Full UI overhaul: a denser Champions browser, a fixed overlay preview layout, and a deeper, punchier color palette.
- Plain language everywhere: stripped the dev jargon out of the app so it reads like a product.
Removed - Win-streak display (it was not earning its space; streak still factors into the gold and econ advice behind the scenes).
As always: TFTSense only reads your own screen. No game memory, no automation, and
nothing is ever sent to the game.